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Join3D-Operator  Example 

This operator joins two different 3d-temp-buffers and makes
it so possible to compose images in the 3d-space.

Parameters

Name        Possible Values/Unit            Description

Input1      TEMP3D1, ..., TEMP3D4           1st input buffer
Input2      TEMP3D1, ..., TEMP3D4           2nd input buffer
Ouput       STREAM, TEMP1, ..., TEMP8,      output buffer
            TEMP3D1, ..., TEMP3D4
Centre      ON, OFF                         centre the joined object

Because no additional transformations are applied to the images the two
input buffers must be different (otherwise joining makes no sense).

Because this operator supports the  PowerPlugs! -concept further
settings can be adjusted from within the global  Render-Settings -Window.